RenderStreet is a cloud render farm for Blender and Modo, founded in 2012. The unlimited plan is $59.97/mo, with as many frames and projects as you can render. On-demand GPU jobs run on NVIDIA L40s with 48 GB VRAM at $4.49/server-hour, billed by the minute. There is one price for CPU and one price for GPU. No tiers to choose between.

GarageFarm.NET is a render farm founded in 2010. It supports many DCC applications, uses three priority tiers (Low, Medium, High) for pricing, and offers a built-in 33% discount on all Blender jobs. The team provides 24/7 human technical support from actual 3D technicians. For multi-tool studios with demanding support requirements, GarageFarm covers a lot of ground.

Bottom line

Both farms run the same NVIDIA L40s GPU, but RenderStreet charges a single flat $4.49/server-hour, while GarageFarm prices the same hardware from $3.16 (Low) to $18.99 (High) per hour. For regular CPU work, RenderStreet One at $59.97/mo unlimited tends to beat any GarageFarm tier after one or two projects.

Quick Comparison

FeatureRenderStreetGarageFarm.NET
Founded20122010
Pricing modelFlat-rate unlimited or per-minute on-demandThree priority tiers (Low, Medium, High); per GHz-hour for CPU, per node-hour for GPU
CPU pricing$59.97/mo unlimited (One) or $3.00/server-hour$0.024 / $0.036 / $0.072 per GHz-hour (Low / Medium / High), with 33% Blender discount
GPU pricing (L40s)$4.49/server-hour, flat$3.16 (Low) to $18.99 (High) per hour, same L40s hardware
GPU hardwareNVIDIA L40s (48 GB VRAM)NVIDIA RTX 4000 Ada (20 GB), RTX A5000 (24 GB), L40s (48 GB), RTX 6000 Pro Blackwell (96 GB)
BillingPer minute (on-demand) or monthly flatPer GHz-hour or node-hour, priority-dependent
Priority tiersNone (no queue, one price)Low, Medium, High (3 different rates)
InfrastructureEU-hosted bare-metal servers, with on-demand expansion into AWS, Google Cloud, and Azure. No queues, no reservationsDedicated nodes, 20,000+ available
Software focusBlender-first (plus Modo)Generalist, multi-software (Blender, 3ds Max, Maya, Cinema 4D, Modo, SketchUp, and more)
Blender versionsBlender 5.1 (current stable) and every version back to 2.75; always updated within days of a new release (widest range)Blender 2.80 to 5.1+
Blender add-on supportBroad 3rd-party add-on support: FLIP Fluids and Animation Nodes auto-detected; Graswald, Botaniq, Geo Scatter, Rigify, Procedural Crowds, Molecular, Faceit, DAZ Importer, and more work out of the box or with minor adjustments (full list)FLIP Fluids called out by name; other add-ons installed by 24/7 support team on request; no published Blender add-on list
Trial$1 for 24 hours of RenderStreet One (unlimited Blender CPU rendering)$25 starter credit, no credit card required
UploadBlender addon, web, FTP, REST APIPlugin, web (renderBeamer)
Track record112 countries, 130M+ frames, 99% success rate10,000+ artists and studios, 1.2M+ projects last year, 16 years operating

Pricing and specs verified 2026-05-25. Source: garagefarm.net/blender-render-farm.

Pricing: What You Actually Pay

GarageFarm's CPU rates are priority-based. Low priority gets you to the bottom of the queue at $0.024/GHz-hour. Medium runs $0.036, and High runs $0.072 (the 33% Blender discount is already factored in). RenderStreet prices CPU at $3.00/server-hour or $59.97/mo flat. Here is how that plays out.

CPU example. A 1,200-frame animation in Cycles, about 6 minutes per frame on a 32-core server at 3.5 GHz (a typical configuration in the GarageFarm fleet). On RenderStreet One, that is $59.97 flat, and you still have the rest of the month to render whatever else you need. On GarageFarm at Low priority: 32 x 3.5 = 112 GHz, times 0.1 hours, times $0.024 = $0.27 per frame. Times 1,200 frames = about $322. At Medium priority, the same job runs about $484. At High priority, about $968. So RenderStreet's unlimited plan saves you between $260 and $900 on a single project.

GPU example. Both services run the same NVIDIA L40s GPU (48 GB VRAM), so render time is identical on both. The pricing is not. Take a 500-frame Cycles scene at 3 minutes per frame on the L40s. That is 25 hours of GPU time on either platform. On RenderStreet: 25 x $4.49 = about $112, flat. On GarageFarm, the same job costs $79 at Low priority ($3.16/hr), or about $475 at High priority ($18.99/hr). RenderStreet sits in the middle as a single predictable rate.

The choice is structural. GarageFarm asks you to bid for queue position on every job. RenderStreet runs one price and one queue.

For a first job, GarageFarm's $25 starter credit covers a small test render. RenderStreet's $1 trial activates RenderStreet One for 24 hours, giving unlimited Blender CPU rendering during the trial.

One Price, No Queue

The three-tier priority system on GarageFarm means you make a decision on every single job: speed versus cost. That friction adds up. You cannot easily budget a monthly rendering line item when each project depends on which tier you chose and how long the queue was that day.

RenderStreet removed that decision. One price for CPU. One price for GPU. Jobs render on demand with no queue. The infrastructure runs on bare-metal servers hosted in the EU and seamlessly expands into AWS, Google Cloud, and Azure on demand for additional capacity, so there are no waiting queues and no need to reserve capacity in advance, even for demanding projects. You never have to wonder whether you should have picked a different tier.

For freelancers quoting clients, this matters. You know your rendering cost before the project starts. No asterisks.

When GarageFarm Makes Sense

If your studio runs several different 3D applications and needs human technical support at odd hours, GarageFarm delivers that. Their support team is staffed with 3D technicians who can help troubleshoot scene issues across Maya, Cinema 4D, 3ds Max, and the engines built around them (V-Ray, Redshift, Corona). They also offer the NVIDIA RTX 6000 Pro Blackwell with 96 GB VRAM at their highest tier, which covers extreme GPU memory needs. For multi-tool pipelines with demanding support requirements, they are a solid option.

When RenderStreet Is the Right Fit

If Blender is your main tool and you render regularly, RenderStreet's pricing is immediately understandable. $59.97/mo for unlimited CPU is a line item you can put in a project budget without footnotes. For GPU work on the L40s, $4.49/server-hour is the same rate every time, regardless of the day or the queue.

RenderStreet currently supports Blender 5.1, the latest stable release, and is typically updated within days of each new Blender version. The platform also supports every release back to Blender 2.75, the widest range of any render farm. EEVEE Next runs properly on dedicated L40s hardware. The REST API lets you automate submissions if you have a pipeline that calls for it.

The infrastructure runs on bare-metal servers hosted in the EU and seamlessly expands into AWS, Google Cloud, and Azure on demand for additional capacity, so there are no waiting queues and no need to reserve capacity in advance, even for demanding projects. With 130 million frames delivered across 112 countries over 13 years, the infrastructure handles production load.

The $1 trial activates RenderStreet One for 24 hours, with unlimited Blender CPU rendering. You test the platform with your actual project before subscribing.

Frequently Asked Questions

Is RenderStreet simpler to use than GarageFarm?

Yes. RenderStreet has one price per resource type and no priority tiers to think about. You install the Blender addon, upload your project, and pay either $59.97/mo flat or per-minute on-demand. There is no decision tree at submission time.

Does GarageFarm have better GPU options than RenderStreet?

GarageFarm offers a wider range of GPU tiers, including the NVIDIA RTX 6000 Pro Blackwell with 96 GB VRAM at their highest tier. RenderStreet's L40s at 48 GB handles the vast majority of Blender scenes. If you specifically need 96 GB VRAM for extremely heavy geometry or texture sets, GarageFarm has that option.

Which is cheaper for regular monthly Blender rendering?

RenderStreet One at $59.97/mo is unlimited CPU rendering. Any artist rendering more than roughly 20 server-hours per month saves money with RenderStreet compared to GarageFarm's Medium or High tier. GarageFarm's Low priority tier can be cheaper for individual jobs, but it depends on queue availability.

Can I try RenderStreet before committing to a monthly plan?

Yes. The $1 trial activates RenderStreet One, the unlimited CPU plan, for 24 hours. Render real Blender CPU jobs without limit during the trial on production hardware before subscribing.

Ready to render?

$59.97/mo unlimited Blender CPU rendering, or $4.49/server-hour on NVIDIA L40s with 48 GB VRAM. Flat rates, no priority tiers, billed by the minute.