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BLENDER CYCLES

RENDERING BLENDER CYCLES PROJECTS
AT RENDERSTREET

Cycles is being aggressively developed by the Blender Foundation and positioned as the future of rendering with Blender. One of the main advantages of using Cycles is the ability to render your projects on GPU. That allows up to 10 times faster rendering speed than using the CPU.
 
If you don't own lots of machines with powerful GPUs, rendering large Cycles animations can prove to be quite time consuming. What if you had access to hundreds of high performance servers, equipped with top of the line Grid GPU cards (with 4 GPUs per server)? Wouldn't that make your projects render screaming fast?

Now you can take advantage of RenderStreet's technology and access such servers without the need to own them. It doesn't cost and arm and a leg and using it is no rocket science. Just imagine, simply uploading a project, pushing a few buttons and watching your animation render very fast. Or enjoying your free time until we notify you it has been finished.
We truly have top notch Cycles support, including the latest features, as outlined below.

Blender Cycles render farm - with GPU

1
Blender versions from 2.78a to 2.66
2
Split and automatic stitch for faster still image rendering
3
Automatic moving of jobs to GPU or CPU dependding on features
4
Bake for all types of physics and particles
5
Latest features implemented, such as hair, SSS and OSL

Check out some of the images and animations rendered with Blender Cycles at RenderStreet

Caminandes: Gran Dillama by Blender Foundation
High Rise Apartment by Richard Hoatland
Living Room by BlenderMama
Candy Snatchers by BlenderMama

READY TO TRY IT OUT?

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